The survival loop
Fight escalating zombie rounds, rebuild window barriers and spend points on doors, weapons and perks. Hellhound rounds and power-ups keep your team on its toes.
A Call of Duty Zombies inspired minigame for Minecraft. Fight escalating waves with your team, earn points and open new parts of the map. Buy perks, upgrade your weapons and see how far your squad can go.

The player experience
Join an arena, choose your loadout where the mode supports it and prepare for the first wave.
Fight for points, repair barriers and unlock rooms. Find the power switch and turn the map’s machines into an advantage.
Upgrade at Pack-a-Punch, buy perks and revive teammates. Every round asks a little more of your squad.
What’s inside
Fight escalating zombie rounds, rebuild window barriers and spend points on doors, weapons and perks. Hellhound rounds and power-ups keep your team on its toes.
WeaponMechanics powers the gunplay. Wall buys and mystery boxes build your arsenal, while tiered Pack-a-Punch upgrades help you stay ahead of the horde.
Place Juggernog, Speed Cola, Double Tap, Quick Revive, Stamin-Up and Mule Kick stations. Add a power switch, teleporters and Pack-a-Punch to your map.
Choose BO2 for a classic points-driven experience, or COLDWAR for salvage, three-tier plate armor and a selectable starting loadout.
Downed players can be revived by teammates. Parties make it easy to group up, and spectators can follow the action after they fall.
Configure arenas, rooms, spawns and stations with in-game setup tools. Run multiple arenas or a dedicated Bungee server, with statistics and optional leaderboards.
Plan your server
Explore the current build’s setup and game systems. The preview wiki will help you plan your first arena.
Open the installation guideGood to know
ZombieSurvival is planned for release later this year. There is no purchase or download link yet. Explore this preview and the wiki to plan your server.
BO2 follows the classic round-based points economy. COLDWAR adds salvage drops, upgradeable plate armor, an armor station and a selectable starting loadout. The mode is chosen per arena.
Yes. WeaponMechanics supplies the gun system. The bundled weapon installer adds Pack-a-Punch pistol variants and wonder weapons, including the Ray Gun, Thundergun, Wunderwaffe DG-2 and Monkey Bomb.
The revamped build replaces CrackShot with WeaponMechanics. Back up your existing setup and follow the migration guide; old weapon mappings need updating and arenas should be tested before reopening.
Coming later this year
ZombieSurvival is coming later this year. Take a look around the wiki and start imagining your arena.